I learned the Schläfi symbol notation from Coxeter’s “Regular Polytopes”. I will proceed by example:

{3} denotes an equilateral triangle and {4} denotes a square.
{3, 3} denotes a tetrahedron bounded by triangles meeting at vertices by threes.
{4, 3} denotes a cube bounded by squares meeting by threes.
{3, 4} denotes an octahedron bounded by triangles meeting by fours.
{3, 5} denotes an icosahedron bounded by triangles meeting by five’s.
{5, 3} denotes a dodecahedron bounded by pentagons meeting by threes.

Note that reversing the numbers yields the dual figure. Each of the above can be viewed as tiling the sphere. The general pattern so far is that curly braces with n elements denotes an n+1 dimensional polytope whose n dimensional faces meet at n–2 dimensional ‘edges’. (They also meet at n–1 dimensional places, but always by twos.)

{3, 6}, {4, 4}, and {6, 3} each tile the flat plane.
{5, 4} tiles the hyperbolic plane and my PostScript program draws that tiling on the Poincaré disk, and a movie of same. See this for more.

{4, 3, 4} tiles flat 3 space. {4, 3} denotes a cube and {4, 3, 4} denotes packed cubes, four about shared edges. In these constructions an n dimensional polytope meets neighboring polytopes across an n–1 dimensional polytope which is a face of each of the first two. Several congruent polytopes may ‘surround’ and meet at an n–2 dimensional polytope and the count of these provides the values in the Schläfi symbols. Such meetings are the bones of curvature; the space is flat elsewhere.

Aristotle thought that {3, 3, 5} tiled space, but he was wrong! Here is an applet to show {5, 3, 3} projected onto the screen. You can rotate it in 4-D.
The images in the Scientific American are {4, 3, 5} with five cubes about each edge. A movie has been made wandering about this negatively curved space.

There are two closely related spaces associated with each of these designations:

The same two ways of considering tilling applies to negatively curved spaces. For this note we shall henceforth imagine continuous curvature, in fact constant curvature. I think that there is a connection to homotopy theory.

For uniform curvatures the space is Euclidean in the small. If, in a 3-D tiling, we consider a small sphere about a vertex, the sphere is itself tiled. Being embedded in a Euclidean space, the sphere must itself have a positive curvature. This rules out {4, 3, 6} as a 3-D tiling for the said sphere would then be tiled by {3, 6} which does not have positive curvature. There are tedious elementary formulae indicating whether the tiled space is positively or negatively curved.

The tiling {4, 3, 5} tiles the vertex spheres as {3, 5}. The vertex of that tiling is thus like an icosahedron and there are 12 edges meeting that vertex.